"LightmappedGeneric"
{
	// Original shader: BaseTimesLightmap
	"$basetexture" "cwoffice/cwoffice_dirtfloor01"
	"$bumpmap" "cwoffice\cwoffice_dirtfloor01_normal"
	"$surfaceprop" "dirt"

	//"$detail" "detail\noise_detail_01"
	"$detailscale" "9.345"
	"$detailblendfactor" .5
	"$detailblendmode" 0
}
