"LightmappedGeneric"
{
	// Original shader: BaseTimesLightmap
	"$basetexture" "3rd_facility\3rd_concretefloor031a"

	"$basealphaenvmapmask" 1
	"$envmap" "env_cubemap"
	"$surfaceprop" "concrete"
	$envmaptint "[1 1 1]"
	
    "$detail" "detail\noise_detail_01"
	"$detailscale" "7.345"
	"$detailblendfactor" .6
	"$detailblendmode" 0
	"%keywords" "c17downtown" 
}
