"LightmappedGeneric"
{
	// Original shader: BaseTimesLightmap
	"$basetexture" "bumpmapped\wornplaster05d"
	"$bumpmap" "bumpmapped\wornplaster05d_normal"
	"$surfaceprop" "plaster"
	
	$detail detail\dt_plaster2
	$detailscale 13
	$detailblendfactor 2
	$detailblendmode 0
	"%keywords" "c17downtown"
}
