
LightmappedGeneric
{
$basetexture "Concrete/concretefloor005a"
$surfaceprop concrete
$detail "detail\noise_detail_01"
$detailscale "7.345"
$detailblendfactor .6
$detailblendmode 0
"%keywords" c17downtown
$bumpmap "concrete\concretefloor005a_normal"
$normalmapalphaenvmapmask 1
$envmap env_cubemap
$envmapsaturation 1
$envmapcontrast 1
$envmaptint "[ .56 .56 .56 ]"
$parallaxmap "concrete\concretefloor005a_height"
$parallaxmapscale ".354"
}
